Blender .i3d exporter 0.3.2 Community

Game: LS 2008
Type: Others | modding tools
Poster: [Kippari2] Site Administrator
Author(s): Kippari2, Morc
Creation date: (date unknown!)
Posted: 2025-08-14
Download count: 11
Filename: blender_i3d_export_0.3.2_community.zip
ID: 2917
A new update with more features, bug fixes and optimizations. The next update will be the most challenging so far, because it will finally tackle armature & skin weights, bezier curves for creating ship paths and the currently poorly optimized way i3d meshes are created. Currently we are writing 6 times more mesh data than necessary and it is also the reason why the mesh gets fragmented into individual triangles, when exported to .obj. I have started adding these features for the i3d 1.6 exporter as well and it will come as a single release with everything included, when the development stops for this version.
Exporter version: 0.3.2
I3d version: 1.5
GIANTS Editor versions: 0.2.5-4.1.2
Blender versions: 2.48-2.49b
https://github.com/kippari2/LS08/tree/main/Modding-tools/blender_i3d_export_0.3.1_community